About Talon:

This was a seven week long project for Visual Story course. We had to create an interactive story telling mechanic which had elements of the teaching of the course. We decided to build a game which essentially begins in a two-dimensional environment and evolves into a three-dimensional world. This game is made in Unity 3D game engine. You can check out our documentation blog here.

Game Description:

An archetypal hero falls to his death in a simple video game and the game continues with the next extra life…but does it? Despite player expectations, the character goes into a realm designed especially for him and all his previous incarnations.  In spite of being the same character, they all developed their own quirky personality, and our hero must recruit the ones with the will to fight their way out and uncover the truth.

My Role:

  • Game Designer
  • Lead Level Designer (2D)
  • Documentation Video Production

Tools:

  • Unity 3D
  • Maya
  • 3Ds Max
  • Photoshop
  • Audacity
  • Soundbooth
  • Premier

Play the Game:

Making of Video:

Screenshots:

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